{"id":168,"date":"2020-11-13T16:32:59","date_gmt":"2020-11-13T16:32:59","guid":{"rendered":"https:\/\/essentialfacts2020.ca\/?page_id=168"},"modified":"2020-11-19T08:04:27","modified_gmt":"2020-11-19T08:04:27","slug":"esports","status":"publish","type":"page","link":"https:\/\/essentialfacts2020.ca\/fr\/esports\/","title":{"rendered":"Sports \u00e9lectroniques"},"content":{"rendered":"<h5>Au Canada et partout dans le monde, les sports \u00e9lectroniques connaissent une croissance exponentielle. Chaque ann\u00e9e, des centaines de millions d\u2019amateurs jouent \u00e0 des sports \u00e9lectroniques ou en regardent aux quatre coins du monde. Les propri\u00e9taires et les \u00e9diteurs de la propri\u00e9t\u00e9 intellectuelle concern\u00e9s par les sports \u00e9lectroniques font partie des membres de l\u2019Association canadienne du logiciel de divertissement\u00a0(ALD). Cette ann\u00e9e, nous avons analys\u00e9 la fa\u00e7on dont les Canadiens s\u2019adonnent aux sports \u00e9lectroniques.<\/h5>\n<h5>Il en ressort que 35\u00a0% des adultes et 29\u00a0% des enfants et adolescents ont pris part \u00e0 des sports \u00e9lectroniques en\u00a02019-2020 (\u00e9tude sur 12\u00a0mois ayant pris fin en mai\u00a02020).<\/h5>\n<h6><section class='content_section  in_menu' style=' padding-top:20px; padding-bottom:20px'><\/h6>\n<h6><\/section><\/h6>\n<h3>Joueurs adultes<\/h3>\n<h6><section class='content_section  in_menu' style=' padding-top:10px; padding-bottom:10px'><\/h6>\n<h6><\/section><\/h6>\n<div class=\"three_columns clearfix\"><div class=\"column1\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='26' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>26<\/span>%<\/div><div class='pie_chart_text'><h4>26% des joueurs adultes ont regard\u00e9 un tournoi de sport \u00e9lectronique en ligne<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column2\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='9' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>9<\/span>%<\/div><div class='pie_chart_text'><h4>9% des joueurs adultes ont achet\u00e9 du contenu num\u00e9rique li\u00e9 au sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column3\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='8' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>8<\/span>%<\/div><div class='pie_chart_text'><h4>8% des joueurs adultes ont achet\u00e9 des articles physiques li\u00e9s au sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div><\/div>\n<div class=\"two_columns_50_50 clearfix\"><div class=\"column1\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='6' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>6<\/span>%<\/div><div class='pie_chart_text'><h4>6% des joueurs adultes ont particip\u00e9 \u00e0 un tournoi de sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column2\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='6' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>6<\/span>%<\/div><div class='pie_chart_text'><h4>6% des joueurs adultes ont assist\u00e9 en personne \u00e0 un tournoi de sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div><\/div>\n<h6><section class='content_section  in_menu' style=' padding-top:20px; padding-bottom:20px'><\/h6>\n<h6><\/section><\/h6>\n<h3>Joueurs enfants et adolescents<\/h3>\n<h6><section class='content_section  in_menu' style=' padding-top:10px; padding-bottom:10px'><\/h6>\n<h6><\/section><\/h6>\n<div class=\"three_columns clearfix\"><div class=\"column1\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='20' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>20<\/span>%<\/div><div class='pie_chart_text'><h4>20% des joueurs enfants et adolescents ont regard\u00e9 un tournoi de sport \u00e9lectronique en ligne<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column2\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='7' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>7<\/span>%<\/div><div class='pie_chart_text'><h4>7% des joueurs enfants et adolescents ont achet\u00e9 du contenu num\u00e9rique li\u00e9 au sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column3\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='7' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>7<\/span>%<\/div><div class='pie_chart_text'><h4>7% des joueurs enfants et adolescents ont achet\u00e9 des articles physiques li\u00e9s au sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div><\/div>\n<div class=\"two_columns_50_50 clearfix\"><div class=\"column1\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='8' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>8<\/span>%<\/div><div class='pie_chart_text'><h4>8% des joueurs enfants et adolescents ont particip\u00e9 \u00e0 un tournoi de sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column2\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='3' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>3<\/span>%<\/div><div class='pie_chart_text'><h4>3% des joueurs enfants et adolescents ont assist\u00e9 en personne \u00e0 un tournoi de sport \u00e9lectronique<\/h4> <\/div><\/div>\n<\/div><\/div><\/div>\n<h6><section class='content_section  in_menu' style=' padding-top:20px; padding-bottom:20px'><\/h6>\n<h6><\/section><\/h6>\n<h5>Les Canadiens sont de plus en plus nombreux \u00e0 regarder des sports \u00e9lectroniques\u00a0: 40\u00a0% des joueurs regardent des diffusions continues, dont 41\u00a0% d\u2019adultes et 46\u00a0% d\u2019enfants et adolescents.<\/h5>\n<h6><section class='content_section  in_menu' style=' padding-top:20px; padding-bottom:20px'><\/h6>\n<h6><\/section><\/h6>\n<div class=\"four_columns clearfix\"><div class=\"column1\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='31' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>31<\/span>%<\/div><div class='pie_chart_text'><h4>31% des adultes regardent des diffusions continues de jeux<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column2\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='15' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>15<\/span>%<\/div><div class='pie_chart_text'><h4>15% des adultes jouent \u00e0 des jeux en diffusion continue<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column3\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='22' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>22<\/span>%<\/div><div class='pie_chart_text'><h4>22% des enfants et adolescents jouent \u00e0 des jeux en diffusion continue<\/h4> <\/div><\/div>\n<\/div><\/div>\n<div class=\"column4\"><div class=\"column_inner\">\n<div class='pie_chart_holder normal'><div class='percentage' data-percent='30' data-delay='' data-active='#3D7496' data-noactive='#B0BECF' style='color: #000000;'><span class='tocounter' data-delay=''>30<\/span>%<\/div><div class='pie_chart_text'><h4>30% des enfants et adolescents regardent des diffusions continues de jeux<\/h4> <\/div><\/div>\n<\/div><\/div><\/div>\n<h6><section class='content_section  in_menu' style=' padding-top:20px; padding-bottom:20px'><\/h6>\n<h6><\/section><\/h6>\n","protected":false},"excerpt":{"rendered":"<p>Au Canada et partout dans le monde, les sports \u00e9lectroniques connaissent une croissance exponentielle. Chaque ann\u00e9e, des centaines de millions d\u2019amateurs jouent \u00e0 des sports \u00e9lectroniques ou en regardent aux quatre coins du monde. Les propri\u00e9taires et les \u00e9diteurs de la propri\u00e9t\u00e9 intellectuelle concern\u00e9s par&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/pages\/168\/"}],"collection":[{"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/pages\/"}],"about":[{"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/types\/page\/"}],"author":[{"embeddable":true,"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/users\/1\/"}],"replies":[{"embeddable":true,"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/comments\/?post=168"}],"version-history":[{"count":3,"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/pages\/168\/revisions\/"}],"predecessor-version":[{"id":468,"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/pages\/168\/revisions\/468\/"}],"wp:attachment":[{"href":"https:\/\/essentialfacts2020.ca\/fr\/wp-json\/wp\/v2\/media\/?parent=168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}